![]() That maybe was a technical limitation, I’m not sure, but it ruined the one chance the game had of being its own thing. ![]() The one moment that could’ve been good is the zero-G sections but they don’t work at all how you expect them to and are no fun at all. Playing the game it’s all painfully competent, with nothing being terrible, nothing being great, and absolutely nothing being original. There’s some body horror elements that are kind of neat but compared to something like the xenomorph, the predator, or the monsters of Silent Hill they just look like background characters from a heavy metal album cover. They scream and jump scare effectively but they’re just animated corpses, so they have nothing to say and visually they’re very generic. ![]() I also found the necromorphs an extremely uninteresting enemy. You see it a lot in Rockstar games from the time, where there’s barely any pretence that it has anything to with the rest of the game, they just wanted to recreate that scene from Scarface or Goodfellas or, in this case, Alien. It is, in fact, one of the worst examples of a style of game, prevalent in the Xbox 360 era, where the only ambition is to mimic a particular movie scene.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |